This allows for a 3D application to have the same performance running on a secondary or third display device as if it were running on the primary display device. This feature will allow for the rendering performance and additional frame buffer resources to be evenly shared with the second and third graphics adapters. MultiView will provide hardware accelerated 3D rendering in a system containing multiple graphics cards on an extended desktop arrangement. This feature provides for hardware accelerated OpenGL rendering across multiple graphics adapters. Catalyst 8.1 introduces MultiView support.
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